Research = Game Quest

“ultimately all about filling in that information gap (p.30).”

As I librarian, this is what I spend most of my days doing. I help students fill in their information gaps. The have an assignment and need some information to complete it. The extent of information needed varies, but the need remains constant. The downside is that students are much more eager to explore a game than they are to explore an assignment.

“Filling in that information gap” is what the research process is all about. You know the end result: win the game, beat the boss, save the world/ or write the paper, complete the project. You may know the start, but what paths your game/research takes along the way is unknown. Some sources lead you to others; prioritize results/quests; evaluate information/characters to trust. Place those tasks in a game and people are interested, lay it out as an assignment/paper and well you know the results.

I think there is some work within those parallels… more on that tomorrow.

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