Current Reading List: Bogost & Gee

Over the past few days, I've started to pick my way through Ian Bogost's Persuasive Games book and James Paul Gee's Good Video Games and Good Learning. I've talked about both in the past when they first hit my radar, but now since I'm preparing to be the guest lecturer for a Game Theory course I'm able to dig into them. I'm speaking on learning through games, something to the effect of "Games that teach, not preach."

This includes Gee's principles from What Video Games have to Teach us about Learning and Literacy and his other work; Bogost's learning through games and what the play experiences teach us; and some targeted readings about serious games and learning. I'm excited about being asked, but my excitement is tempered by not having a syllabus yet to narrow in my focus.

I'll post more of my thoughts and responses to my readings soon, along with the contents of my lecture as they develop.

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