Over the course of this summer and fall, I have worked with a student researcher to create a video game experience that will help demonstrate information literacy skills. I will go into more detail about the project in the coming posts, but I wanted to start off with this video mapping out our character interactions.
After spending a few months this summer looking through online games and not finding anything that provided the depth we wanted within a limited playtime experience, we decided to mod an existing game. After creating the characters and most of the dialogue, we needed to see where our gaps in quest logic and character interactions were.
Student Fellowship: Morrowind Critical Thinking Mod from Paul Waelchli on Vimeo.
Mapping it out allowed us to identify that our critical thinking quest was too straight forward and made creating more characters and dialogue easy to plug in. With the additional characters and dialogue, I think that we've created a quest that will force players to question and evaluate the information that they receive.