Research Quest

Educational applications for video games and gaming strategies. My quest for learning... with a few library stops along the way.

Wednesday, March 30, 2011

Choices in Video Games: Selection from Public Services Quarterly Editorial

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The following is a short segment from my 2010 editorial in PSQ which discusses video games as potential models for research behavior and the...
46 comments:
Tuesday, November 23, 2010

Critical Thinking Mod for Elder Scrolls: Morrowind - mapping it out

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Over the course of this summer and fall, I have worked with a student researcher to create a video game experience that will help demonstrat...
12 comments:
Friday, November 19, 2010

National Gaming Day @ the Mulva Library

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We kicked off National Gaming Day a little early last week with a gaming event on Friday night. Since we ran the event past midnight, we we...
16 comments:
Wednesday, April 07, 2010

Don't Mourn - Organize

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In the process of writing the last post, I was reminded of my political roots. A loss doesn't mean you roll over and except the result....
13 comments:
Tuesday, April 06, 2010

Offered up for the political sacrifice

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Recently, part of what brought me to my current position was lost. The straight forward path to curriculum integration was offered up as a ...
2 comments:
Thursday, October 15, 2009

Just Keep Climbing & Jumping: Tomb Raider's Pacing & Exploration as a Research Journey

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The idea of pacing within a game is not new and certainly not unique to one genre or another. Action, adventure, role-playing, and even puzz...
10 comments:
Wednesday, October 14, 2009

Not Hot for Teacher: Lara Croft & Tomb Raider as Educator

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Much is written about Lara Croft and the Tomb Raider series. As a game it set new standards for 3D exploration in a "realistic" s...
9 comments:
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