
This includes Gee's principles from What Video Games have to Teach us about Learning and Literacy and his other work; Bogost's learning through games and what the play experiences teach us; and some targeted readings about serious games and learning. I'm excited about being asked, but my excitement is tempered by not having a syllabus yet to narrow in my focus.
I'll post more of my thoughts and responses to my readings soon, along with the contents of my lecture as they develop.
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