Not only is Mark an active Twitter user, but he is an researcher and advocate of video games and education. I've followed Mark's work through his Educational Technology and Life blog for a while. His mBlogger: Research Quest - Create Postost recent post is a great resource for video games and education. The post discusses a conversation he had with a school superintendent, gamer, and father.
Ultimately, he’s sees the dynamic, social, and global nature of his gaming community as a positive alternative to the often “flat” culture of classrooms. (In this sense he doesn’t mean “flat” as in Freidman’s “the world is flat” or Davis and Lindsey’s “flat classroom.” He means it is static and boring as opposed to dynamic and exciting.)Mark provides a number of resource links to his work including:
Books on Educational Gaming
Educational Gaming Issue Summaries
Chapters from his dissertation on video games & education
If you haven't read any of Mark's work, this post is a great place to start.
Congratulations to Mark, Eva, their new son Clark!
I would like to find more information in regard to conferences that I should be attending as an educational game inventor. I am new inventor who is still trying to determine the full scope of application of my invention, beyond a small circle of towns on Long Island. Any information would be greatly appreciated. Thank you. Joseph
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Seldom we see organizations pursuing the educational technology. I guess Mark Wagner is superb! Thinking that Addicting Games aren't just for games where we can have fun but learn out of those while playing.
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