As I continue to finish my draft of ACRL chapter on using videogames to help teach information literacy, I wanted to share more about what type of classes the University of Dubuque has applied gaming strategies in and how they mapped to information literacy.
EDIT: sorry about the table formatting, I'm having trouble setting up the table in Blogger
Library Instruction Session | ACRL Information Literacy Outcomes | Videogame Strategies | Assessment |
Music period research – Introduction to Music | · Selects efficient and effective approaches for accessing information · Examines and compares information from various sources in order to evaluate reliability, validity, accuracy, authority, timeliness · Determines probable accuracy by questioning the source of the data · Maintains a log of activities. · Participates in peer workgroups | · Scaffolding / Telescoping · Personalization · Monitored progress · Goal orientation | Website evaluation worksheet |
Resource Review – Introduction to Research Writing | · Identifies purpose and audience of resource · Investigates scope & content of systems · Assesses the quantity, quality & relevance of results · Identifies gaps in information · Determines if information satisfies needs · Communicates search process | · Decision making · Adaptation · Clear goals · Practice of skills · Personalization | Presentation Rubric |
Multiple-path scholarly source search – Speech and Language Barriers | · Identifies key concepts & terms · Identifies the value and differences of potential resources · Identifies keywords, synonyms, and related terms · Selects controlled vocabulary specific to the discipline · Repeats search using revised strategy | · Clear goals · Monitored practiced · Adaptation · Continuous feedback · Individual adjustment · Personalization | Email evaluation and assessment |
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