As I continue to finish my draft of ACRL chapter on using videogames to help teach information literacy, I wanted to share more about what type of classes the University of Dubuque has applied gaming strategies in and how they mapped to information literacy.
EDIT: sorry about the table formatting, I'm having trouble setting up the table in Blogger
|     Library Instruction Session  |        ACRL Information Literacy   Outcomes  |        Videogame Strategies   |        Assessment  |   
|     Music period research – Introduction to Music  |        · Selects efficient and effective approaches for accessing information · Examines and compares information from various sources in order to evaluate reliability, validity, accuracy, authority, timeliness · Determines probable accuracy by questioning the source of the data · Maintains a log of activities. · Participates in peer workgroups  |        · Scaffolding / Telescoping · Personalization · Monitored progress · Goal orientation  |        Website evaluation worksheet  |   
|     Resource Review – Introduction to Research Writing  |        · Identifies purpose and audience of resource · Investigates scope & content of systems · Assesses the quantity, quality & relevance of results · Identifies gaps in information · Determines if information satisfies needs · Communicates search process  |        · Decision making · Adaptation · Clear goals · Practice of skills · Personalization  |        Presentation Rubric  |   
|     Multiple-path scholarly source search – Speech and Language Barriers  |        · Identifies key concepts & terms · Identifies the value and differences of potential resources · Identifies keywords, synonyms, and related terms · Selects controlled vocabulary specific to the discipline · Repeats search using revised strategy  |        · Clear goals · Monitored practiced · Adaptation · Continuous feedback · Individual adjustment · Personalization  |        Email evaluation and assessment  |   
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