Dr. Craig Anderson: Violent Video Games and Aggression

As part of my research for GamerDad.com and in preparation for the introductory composition course I am involved in, I've brushed up on Anderson's work. Below is a quick summary of some of Anderson's work on the subject of aggression and violent video games:

Dr. Craig Anderson from the University of Iowa is one of the most frequently cited and published researchers in the field of video game violence. Anderson’s work has been used in a variety of venues from scholarly publications to State Supreme Court arguments. Anderson research was used in the Illinois video game legislation defense where he was described as, “The nation's pre-eminent researcher on the effect of exposure to violent video games." Anderson’s work has been published in a multiple books, from Children in the Digital Age: Influences of Electronic Media on Development (2002) to his own Violent Video Games Effects on Children and Adolescents: Theory, Research and Public Policy (2006).

In 2000, Anderson and Dill found that violent video game play and aggressive personalities accounted for the majority of observed aggressive and delinquent behavior.

In 2001, Anderson and Bushman conducted a meta-analytic review of violent video game research found that violent game play increased the aggressive thoughts in males and females across age ranges in both experimental and non-experimental situations. The research demonstrated an increase in short term aggression after playing violent video games.

In 2001, Anderson and Bartholow, studied the gender differences between aggressive actions after playing violent video games. The research found that male college age students demonstrated a significant increase in aggression immediately after playing a violent video game (Mortal Kombat) versus a nonviolent game (PGA Tournament Golf). Women studied showed a significantly smaller increase in aggression after playing the game. Two of the concerns of this study are the small sample size (43) and the analysis of short term effects on aggression

In 2005, Anderson and Carnagey found that “violence in a video game, regardless of whether it is rewarded or punished, can increase hostile affect.” Their research showed that rewarding violence in video games can increase aggressive thoughts and actions. The study used the same white noise punishment that was used in the 2001 study above.

These are just a sample of the many research studies conducted by Anderson over the last seven years. Anderson’s most conclusive evidence is an increase in short term aggressive thought.

Anderson, C. A. (2004). An update on the effects of playing violent video games. Journal of Adolescence, 27(1), 113.

Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12(5), 353.

Anderson, C. A., & Dill, K. E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality & Social Psychology, 78(4), 772-790.

Bartholow, B. D., & Anderson, C. A. (2002). Effects of violent video games on aggressive behavior: Potential sex differences. Journal of Experimental Social Psychology, 38(3), 283.

Carnagey, N. L., & Anderson, C. A. (2005). The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior. Psychological Science, 16(11), 882-889.

Image via Iowa State University Department of Psychology

13 comments:

Anonymous said...

Thank you, this has helped me with a very difficult research paper.

Paul said...

I'm glad this was helpful.
Good luck.

cdgnfg said...

Catch the wow gold star that holds your gold in wow destiny,cheap wow gold the one that forever maplestory money twinkles within your heart. Take advantage of precious opportunities while they still sparkle before you. Always believe that your buy maplestory mesos ultimate goal is attainable cheap mesos as long as you commit yourself to it.maple money Though barriers may sometimes stand in the way of your dreams, remember that your destiny is hiding behind them.wow gold kaufen Accept the fact that not everyone is going to approve of the choices Maple Story Accounts you've made. Have faith in your judgment.wow gold farmen Catch the star that maple story money twinkles in your heart and it will lead you to your destiny's path. Follow that pathway and uncover the sweet sunrises that await you. Take pride in your accomplishments, as they are stepping stones to your dreams. Understand that you may make mistakes, powerlevelbut don't let them discourage you.ms mesos Value your capabilities and talents for they are what make you truly unique. The greatest gifts in life are not purchased, but acquired through hard work and determination.maplestory mesos Find the star that twinkles in your heart?for you alone maplestory powerleveling are capable of making your brightest dreams come true

Anonymous said...

i think it is really important to bear in mind that Dr. Craig Anderson may be more successful than others such as Dr. Christopher J. Ferguson, because he hi lights negative elements in video games which for obvious reasons will become much more successful - taking this side will make him well known, and so he may not be known for his actual prowess but for the side he takes.

cialis said...

Interesting article, added his blog to Favorites

Mít Trang said...

This is also a very good post which I really enjoyed reading. It is not everyday that I have the possibility to see something like this.
juegos
zombies
jogo friv

James Frank said...

This post is really valuable that designed for the new visitors. Pleasing work, keep on writing.buy ffxiv fil

Kylie Jenifer said...

Nobody can reject the info you have given in the blogs, this is actually a great work.toomkygames

hots boost said...

The topic is very interesting and becoming more and more active through the last few years after a number of accidents that happened with gamers involved. As gaming cannot be disqualified as a speech a question remains what should happen with the games promoting aggression and violence and with the access of people under 18 to them. Governements still seem to fail finding a solution for such type of regulation.

Mamta Singh said...

pirate kings hack Wow, this piece of writing is nice, my younger sister is analyzing these things, thus I am going to tell her.

Friv4 Games Online said...

I found a lot of information here to create this actually best for all newbie here. Thank you for this information.
Signature:
i like play games happy wheels online and play happy wheels 2 games and friv , girlsgogames , games2girls

yoob games said...

I found a lot of information here to create this actually best for all newbie here. Thank you for this information.
Signature:
العاب بنات
al3ab banat
العاب طبخ

Giải Trí Tổng Hợp said...

I was working and suddenly I visits your site frequently and recommended it to me to read also. Age Of War 2
Big Farm | Slitherio
Tank Trouble | Happy Wheels
Goodgeme Empire | Slither.io